Some D&D 5th Edition House-rules
General A larger number of sources of advantage or disadvantage beats a lesser number of sources of the opposite kind. That is, each source of either advantage or disadvantage can negate one source of the other, instead of all sources. For example, gaining advantage from 2 sources can not only negate 1 source of disadvantage, but you then still gain advantage on top of that. Not only does this raise the skill ceiling of combat, but it addresses the problem of more than one source of advantage being useless, despite it being easy to get from multiple sources. The ease with which players can gain advantage from class features etc also discourages them from trying to find it by fictionally positioning their characters in an advantageous position. Note that this doesn't mean you can get "double advantage" or anything like that! You either have advantage, disadvantage, or neither. Combat If you reach 0 HP and are downed, you gain a level of exhaustion. This prevent